Hello, I am

Andrei Burlacu

Software |

Passionate about technology, graphics, structure and automation, home lab enthusiast Love to to build elegant solutions to complex problems.

about.json
{
  "name": "Andrei Burlacu",
  "role": "Software Engineer",
  "expecience": 4,
  "passions": [
    "Graphics",
    "Gaming",
    "Self-Hosting",
    "AI/ML"
  ],
  "available": true
}

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My Experience

My journey in software development

Mar 2024 - Present 2+ year

Software Engineer

Continental Automotive Iași, Romania

  • Integration & Testing: Software component integration on Linux Embedded platforms with validation through System Test and Unit Test suites
  • Communication Protocols: Implementation and debugging of data flows using TCP/IP stack alongside CAN/Ethernet protocols, establishing connections between development workstation → DevOps server → embedded HW
  • Infrastructure: Delivery process automation through CI/CD/CT pipelines using Jenkins, Git, and Jira
  • Diagnostics: Debugging and detailed log analysis for root cause identification in complex network scenarios (HW/SW level)
Linux Embedded C/C++ TCP/IP CAN Jenkins Git
Jul 2022 - Jun 2025 3 years

Graphics Programmer

Freelance Bacău, Romania · Remote

Designed and implemented a 3D Rasterizer from scratch using OpenGL, transforming a personal goal into a revenue source and Bachelor's thesis. Consolidated low-level C++ foundations while building expertise in graphics programming.

  • Proficiency in C++11, with multi-threading knowledge (parallel texture/model loading)
  • OpenGL graphics programming and vector mathematics expertise
  • Integration of PBR, SSR, and Shadow Mapping algorithms
  • Object manipulation in Screen Space and World Space through identity matrices
  • ImGui integration for UI utility and debugging
C++ OpenGL GLSL PBR Multi-threading
Apr 2022 - Jun 2022 3 month

Android Developer Intern

Pentalog Iași, Romania

University internship focused on Android Development, gaining foundational knowledge in mobile and web technologies.

  • Web Development fundamentals
  • Server Hosting for personal applications
  • Building apps for personal needs
  • Agile methodologies and team collaboration
Android Java Web Dev Agile
Sep 2018 - Jul 2020 1 year 10 months

3D Artist

Freelance Bacău, Romania

Created organic and hard-surface 3D models for various clients with artistic or industrial requirements.

  • Utilized AutoCAD, 3DS Max, and Blender for 3D visualization from descriptions or technical specifications
  • Created personal models, effects, and 3D sculptures as hobby projects
  • Produced near-photorealistic renders with focus on life-like final images
Blender 3DS Max AutoCAD Rendering

Technical Skills

Technologies I work with daily

Programming Languages

C/C++
Python
GLSL / Shaders
Shell / Bash

Embedded & Systems

Linux Embedded
TCP/IP Stack
CAN / Ethernet
System Testing

DevOps & Infrastructure

Docker
Jenkins CI/CD
Git / Version Control
Prometheus / Grafana

Graphics & Rendering

OpenGL
PBR / SSR / Shadows
Blender / 3DS Max
Vector Mathematics

Networking & Homelab

Tailscale / VPN
Nginx / Reverse Proxy
Self-Hosting
Linux Administration

Tools & Workflow

VS Code / IDEs
Jira / Agile
Ansible
Log Analysis / Debugging

Personal Projects

Some of my favorite projects

Homelab Infrastructure

Self-hosted infrastructure with multiple servers connected via Tailscale VPN. Includes NVR with AI detection, NAS storage, monitoring stack, and public-facing services through Tailscale Funnel.

Tailscale Mesh AI Surveillance Monitoring
Docker Tailscale Prometheus Frigate

Self-Hosted AI Chat

Private LLM deployment using Ollama and OpenWebUI, running locally on RTX 3060 GPU. Supports multiple models including Qwen, Llama, and coding-focused variants. Publicly accessible via Tailscale Funnel.

GPU Accelerated Multiple Models Private & Secure
Ollama OpenWebUI CUDA Docker

Let's collaborate

I am always open to interesting projects and new opportunities