Hello, I am
Passionate about technology, graphics, structure and automation, home lab enthusiast Love to to build elegant solutions to complex problems.
{
"name": "Andrei Burlacu",
"role": "Software Engineer",
"expecience": 4,
"passions": [
"Graphics",
"Gaming",
"Self-Hosting",
"AI/ML"
],
"available": true
}
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My journey in software development
Designed and implemented a 3D Rasterizer from scratch using OpenGL, transforming a personal goal into a revenue source and Bachelor's thesis. Consolidated low-level C++ foundations while building expertise in graphics programming.
University internship focused on Android Development, gaining foundational knowledge in mobile and web technologies.
Created organic and hard-surface 3D models for various clients with artistic or industrial requirements.
Technologies I work with daily
Some of my favorite projects
A complete 3D rendering engine built from scratch using OpenGL and C++. Features PBR materials, real-time shadows, screen-space reflections, and multi-threaded asset loading. Also served as my Bachelor's thesis.
Self-hosted infrastructure with multiple servers connected via Tailscale VPN. Includes NVR with AI detection, NAS storage, monitoring stack, and public-facing services through Tailscale Funnel.
Private LLM deployment using Ollama and OpenWebUI, running locally on RTX 3060 GPU. Supports multiple models including Qwen, Llama, and coding-focused variants. Publicly accessible via Tailscale Funnel.